Montag, 15. Dezember 2014

Little Big Planet Cheats

LittleBigPlanet PS4


After surprising the players on PS3, PSP and PSVita, the famous series of Media Molecule finally appeared on PS4 with a new team at the helm. Rest assured there is not as illustrious unknowns Sumo Digital was already at work on the Cross-Controller Pack of LittleBigPlanet 2, an experience that seems to have given many ideas to British developers to refresh the formula discovered it six years ago.
Of course this third installment is largely based on the solid foundation of its predecessors and takes up the slogan of the series "Play, Create, Share": we are still dealing with a game dominated by the platform that can in opportunity to venture into other genres (race, reflection, shoot), and whose main characteristic is to offer players all the tools to create and publish their own levels.
   Valors the first two parts of the series took place in the World patchwork their suite allows us to discover a new planet called Bunkum: once threatened by three fierce Titans, she was saved by a hero trio remained for a very discreet. But when the young Newton decides to release the Titans by abusing the kindness of Sackboy, it makes it a point to find Oddsock, Toggle and Swoop in order to assist in bringing peace on Bunkum.
   In fact, the adventure that took place in the way the game of the goose in previous games is here divided into four episodes: a prologue narrating the dirty trick of Newton and three chapters in which Sackboy will free one by one her future allies. If the first episode follows a similar progression to the first two parts of the series, the three others take a more open approach with a level serving as hub from which you can get started in the various proposed missions. Of course each level contains many score bubbles accumulate to figure prominently in the world rankings of the game, and items to collect to customize your character and scenery. These items will also be the basic building blocks allowing you to unleash your imagination in the level editor.
   The other major innovation introduced by the new LittleBigPlanet is of course the presence of three new playable characters: Oddsock akin to a dog can bounce off the walls and sliding along the walls, giving it false airs Sonic and paving the way to faster and acrobatic levels than usual. Toggle can go from mild and fast to another heavy and slower, allowing it to use spring-mounted platforms (large Toggle to compress the spring and small Toggle to jump), walking on water (small Toggle) or destroy some glass platforms (large Toggle). Swoop can finally fly free on the screen, but also has a dive maneuver that allows him to avoid certain pitfalls.
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If the capacity of each of these new heroes are well thought out and intelligently exploited in different levels, we regret all the same that they complement hardly ever put forward by developers: indeed only the hub of each chapter you allow to switch freely Sackboy hero he has just delivered, other levels requiring you to use the character. We would have liked to qualify for some puzzles that need to use the right hero at the right time, but it will not this time ... Be aware also that Oddsock, Toggle and Swoop are ultimately little used throughout the adventure only with their chapter of a short section in the last level and a dedicated level: pity that we can not enjoy it longer!
Besides the adventure of the quartet is relatively short, requiring five to six hours to be fastened and remaining below ten hours to recover all the hidden objects. We appreciate of course optional levels that require to build his own racing machine or avoid score bubbles, but they remain too few to significantly inflate the life of the game. This observation also applies to Collectabelles, a new currency whose chips are scattered hubs and to purchase new outfits for our heroes.

Freitag, 12. Dezember 2014

star wars commander cheats ipad



The game for Windows Phone 8 at this time received an update that pushes its own version 2.2.5.3 to making the following improvements:
New content and improved performance in the latest update available!
Check out the new features:
Chapter 10 is available! Attracts Senator Johhar Kessen in your faction!
Beware of soldiers zombies! The horror comes upon Dandoran in the Country III: The disease. Soon to Halloween!
Proves to be worthy of your faction in the upcoming tournament. GvG functionality available to crew soon!

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New imperial units: Tenth infantry with the royal guard and causing extensive damage to the towers with the TIE Defender!
New rebel units: repairing vehicles battered with the useful hero R2-D2 and freed easily shields with the attacks of Ala-B!
Improvements and resolutions:
Updates to matchmaking GvG that considers the level of HQ and prevents players from being attacked frequently.
Improvements to the donation of the troops.
The unit class healer no longer change the target.
If you are interested, you can download Star Wars: Commander Windows 8 for free from this link or Windows Phone 8 via the direct link that you find below (in-app purchases from € 1.99 to € 99.99 optional).



Despite being a clone almost shameless game of Supercell, Star Wars: Commander exploits so well the imagination of Lucas for a fan of the franchise is really hard not to give him even a possibility. A clear example is already after a few minutes, when you have to choose whether to take the side of the Galactic Empire or the Rebel Alliance. The attack of cloneIn reality the two factions do not have some kind of differences in terms of gameplay: on the one hand there are stormtroopers, AT-ST and TIE fighter, the other using Wookiees, droids R2 and heroes such as Han Solo. The only real consequence concerns the multiplayer component, as it will be possible to fight only the members of the opposing faction and join a clan consisting of people belonging to their own. Who played Clash of Clans, or any other similar game, will already know what to expect: the funds raised are used to build new structures, strengthen their defenses and recruit units for your army; every mine, every tower and each factory can then be expanded to produce more resources, inflicting more damage or unlock new units and new vehicles. All this often results in expectations more or less long, because in the early hours of the game (until you unlock a third droid and expensive) you can perform only two actions. It is not uncommon to wake up in the morning, give two orders, and then having to wait an entire day before finally being able to do anything else, but in the free-to-play of this type factor wait is unfortunately an inevitable component. The big problem of Star Wars: Commander, however, lies in artificial intelligence, which is mediocre at best and pathetic at worst. Theoretically, each unit is designed to have a different behavior and priorities particular: the attackers are moving in a straight line by attacking all you meet, the Wookiee focus on the defensive turrets and Dewback are perfect to demolish the barriers. The attack of cloneQuesto should also add a bit of strategy in the deployment of its forces, but the truth is that often drives behave at random and meaningless. In some cases we have seen soldiers committed to shoot at a wall while being attached to their shoulders, or AT-ST away suddenly from a battle to the death. It is a flaw that is amplified especially when you decide to attack the base of another player online in clashes classified: deploy with their units attention only to see them then go round, sometimes compromising an entire attack, is obviously quite frustrating. And it's a shame because the developers have done a great job instead to enrich the experience in single, with a hint of a plot that connects all the different missions and a series of campaigns that are activated for a limited period of time and that unlock new units. Currently the game is set mainly on the planet Tatooine, but Disney Interactive has already confirmed that the next update will introduce new locations and contents taken from the Old Trilogy: who said Battle of Hoth?